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MINE A MILLION - VINTAGE BOARDGAME

£9.995£19.99Clearance
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The site and services are provided "as is" with no warranty or representations by JustAnswer regarding the qualifications of Experts. A further layer of onion is presented by the final piece in the game, the ship, which can only carry ore overseas to sell for dollars but can do so using a fast-track sequence of spaces to make it faster than a barge and can carry a ton of ore. Although since it’s entirely possible to get several event cards in a row, you’ll still be blindsided some of the time.

So in a game of 'Mine a Million' aka 'The Business Game' the production card came up with Earthquake at Newport. Having a queue of face up events to make it a bit more strategic, for example, or simply reducing the winning post to make the game a bit shorter. I have found Panamax but that may be too heavy and Black Gold looks like it fits the theme but may be far too cutthroat for casual gamers. Business board game dealing with the world of mining and transport, showing how industry makes money and how they can lose it.Again you can “steal” other people’s ore for which they must pay you so, again, you can take ore away from players badly in need of pounds and sell it on their behalf for dollars that they don’t need at all.

Introductions are limited to motor finance, CarMoney Limited will pay us a fixed commission per paid out deal. Mine a Million or The Business Game is a 1965 board game for 2-6 players [1] previously published by Waddingtons. They each start with one cool little plastic drilling rig on the map board and they start each turn by rolling a dice: on a one or a six their rig produces some ore and they have to take a random event card. I’ve never tried any house rules though and that’s testament to the fact that even as it stands, and aged as it is, there’s still plenty of fun to be had here.Again, of no consequence if there are no ships on the board but if someone looses a big cargo of ore when the boat goes down, then that can determine the winner of the game, all down to a dice roll and a card draw and that sucks. Lorries can carry two units (unlike barges and ships, lorries do not have to be fully loaded and may travel with a single unit; lorries can also not carry units belonging to other players) and can travel as far as the Newport Warehouse at the centre of the board. Similar cards for losses at the pithead specify "on the ground (not in lorry/barge)" and/or "in lorry/barge" (wording not exact, I couldn't quickly find the wording online and I'm not at home to check). Perhaps Waddingtons were seeking ride the coat-tails of Monopoly, or maybe trying to make the game sound like a classy, upmarket pass-time for merchant bankers. Those very random events can hurt really badly because of this, when you’ve worked hard for a full 150 minutes only to be denied victory by a particularly unfortunate turn of fate it’s not much fun.

Since lorries are cheap and the players start with very little money and few units, lorries are used to build initial capital. But since it doesn’t loose you or them any money, and it’s getting ore to the port to be sold, that’s no big deal, right? com Limited, registered in England and Wales with number 03934849, 27 Old Gloucester Street, London, WC1N 3AX, United Kingdom. To enable personalized advertising (like interest-based ads), we may share your data with our marketing and advertising partners using cookies and other technologies.Some cards, as I already mentioned, cause ore stacked at a pitheads to be destroyed but that’s of little or no consequence for the game if little or no ore is stacked at pitheads. Many of the cards in my version of Mine a Million are open to a bit of interpretation, but I think this one is fairly clear. These vehicles cannot be purchased outright and instead are leased, on the condition that the player has enough units to fill them (or can contract them from other players). The game consists of a playing board, 12 mine derricks (2 of each of 6 colours), 6 lorries, 5 barges, 2 ships, 90 pyramids (15 of each of 6 colours), 94 cubes (24 of each of 6 colours), 26 Production Cards, 6 Canal Company Title Deeds, 2 Production Debit Cards, 1 die and paper money comprising sterling and dollars. JustAnswer is not intended or designed for EMERGENCY questions which should be directed immediately by telephone or in-person to qualified professionals.

Each card has an event that can be either positive or negative ranging from free transportation for units to one of the foreign ports, to an earthquake that destroys all the units in the warehouse. One of the key strategies is to compel other players to complete inland barge loads from their minehead to the warehouse and to complete sea transport loads and these lessees are charged money for the privilege. Personalized advertising may be considered a “sale” or “sharing” of information under California and other state privacy laws, and you may have a right to opt out.

I'll give the latter a go if nothing comes up in this discussion but I'm interested in what the collective wisdom of this subreddit would suggest! Join the community and come discuss games like Codenames, Wingspan, Brass, and all your other favorite games! I played it when I was young in the sixties when it came out, I lost the game over several moves and time. game and methodology for teamwork facilitation (planning, problem solving, improving performance etc.

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